Change Log:
--------------------
v2.4.07 ~Phinix (4-13-2018)
Added cooldown and proc tracking support for the following crafted sets: Death's Wind, Ashen Grip, Whitestrake's Retribution, Song of Lamae, Mechanical Acuity, and Spectre's Eye.
Updated the function used for checking Major/Minor effect tables for new additions/removals on game updates. Classified 3 new Minor effects and 7 new Major effects, and removed 1 obsolete Minor and 2 obsolete Major effects from the ID tables.
Other minor database and code maintenance.
v2.4.06 ~Phinix (4-13-2018)
Fixed a minor rounding error when the option to show seconds with minutes is not enabled under general settings. Previously if you had a timer with 1 minute 52 seconds remaining, it would show as 1m. Now minute-only timers will properly round so that if the remaining seconds are greater than 30 (.5 minutes or greater) it will round the display up to the next whole minute. So, 1 minute 52 seconds displays as 2 minutes, etc.
v2.4.05 ~Phinix (4-13-2018)
Fixed some obsolete code that was causing non-player procs and debuffs to appear when they shouldn't.
Fixed the two elemental procs from Ilambris using the same icon (confusing when both proc at once).
Fixed Circle of Protection (and morphs) wrongly blacklisting some of the effects.
Other minor code maintenance.
v2.4.04 ~Phinix (4-12-2018)
Fixed Major Expedition from NB Path ability not showing.
Fixed Crystal Fragments proc showing cast bar on instant cast.
Added stack tracking support for Advancing Yokeda set (Berserking Warrior).
Added stack tracking for Twice-Fanged Serpent set.
Added stack tracking for Asylum Destruction Staff.
Fixed visual display bug with stacks when in bar mode with display of ability ID debug setting on.
Added gear proc support for many sets the game doesn't track by default.
MAJOR: Added new Cooldown Tracking featur...
Description:
--------------------
SRENDARR Description:
fL6BRYOUBcg
Check out this helpful configuration tutorial from Yolo Wizard!
NEW: Now supports Cooldown Tracking for procs with internal cooldowns!
NEW: Now supports Stack Tracking for abilities and procs with stacks!
Srendarr adds the ability to track buffs and debuffs on yourself as well as others (even group members!), both the standard abilities that appear under the Character window as well as many special buffs like enchants and gear procs that normally only show via graphical effects on your character (or not at all). It can also do other things like keep track of Hawkeye and Merciless Resolve stacks. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance, and even more options to categorize and filter how the auras appear including multiple movable display windows, groupings for auras of a similar nature, a blacklist for unwanted auras, and now whitelist options for only showing auras you choose on a given frame.
As of version 2.0.0 (and above), S'rendarr uses the API changes made in late 2015 to allow for 'perfect' knowledge about aura details. All auras on the player and their target are now displayed and accurate, as is the castbar for the few abilities in game that have a cast time. The downside to this change is the occasional display of 'junk' auras you may not care about. These can be added to the included blacklist or, if you believe the aura should never be displayed, please report its name and when it appeared and it can be included in a 'never show' list built into the mod itself.
/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- r...
--------------------
v2.4.07 ~Phinix (4-13-2018)
Added cooldown and proc tracking support for the following crafted sets: Death's Wind, Ashen Grip, Whitestrake's Retribution, Song of Lamae, Mechanical Acuity, and Spectre's Eye.
Updated the function used for checking Major/Minor effect tables for new additions/removals on game updates. Classified 3 new Minor effects and 7 new Major effects, and removed 1 obsolete Minor and 2 obsolete Major effects from the ID tables.
Other minor database and code maintenance.
v2.4.06 ~Phinix (4-13-2018)
Fixed a minor rounding error when the option to show seconds with minutes is not enabled under general settings. Previously if you had a timer with 1 minute 52 seconds remaining, it would show as 1m. Now minute-only timers will properly round so that if the remaining seconds are greater than 30 (.5 minutes or greater) it will round the display up to the next whole minute. So, 1 minute 52 seconds displays as 2 minutes, etc.
v2.4.05 ~Phinix (4-13-2018)
Fixed some obsolete code that was causing non-player procs and debuffs to appear when they shouldn't.
Fixed the two elemental procs from Ilambris using the same icon (confusing when both proc at once).
Fixed Circle of Protection (and morphs) wrongly blacklisting some of the effects.
Other minor code maintenance.
v2.4.04 ~Phinix (4-12-2018)
Fixed Major Expedition from NB Path ability not showing.
Fixed Crystal Fragments proc showing cast bar on instant cast.
Added stack tracking support for Advancing Yokeda set (Berserking Warrior).
Added stack tracking for Twice-Fanged Serpent set.
Added stack tracking for Asylum Destruction Staff.
Fixed visual display bug with stacks when in bar mode with display of ability ID debug setting on.
Added gear proc support for many sets the game doesn't track by default.
MAJOR: Added new Cooldown Tracking featur...
Description:
--------------------
SRENDARR Description:
fL6BRYOUBcg
Check out this helpful configuration tutorial from Yolo Wizard!
NEW: Now supports Cooldown Tracking for procs with internal cooldowns!
NEW: Now supports Stack Tracking for abilities and procs with stacks!
Srendarr adds the ability to track buffs and debuffs on yourself as well as others (even group members!), both the standard abilities that appear under the Character window as well as many special buffs like enchants and gear procs that normally only show via graphical effects on your character (or not at all). It can also do other things like keep track of Hawkeye and Merciless Resolve stacks. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance, and even more options to categorize and filter how the auras appear including multiple movable display windows, groupings for auras of a similar nature, a blacklist for unwanted auras, and now whitelist options for only showing auras you choose on a given frame.
As of version 2.0.0 (and above), S'rendarr uses the API changes made in late 2015 to allow for 'perfect' knowledge about aura details. All auras on the player and their target are now displayed and accurate, as is the castbar for the few abilities in game that have a cast time. The downside to this change is the occasional display of 'junk' auras you may not care about. These can be added to the included blacklist or, if you believe the aura should never be displayed, please report its name and when it appeared and it can be included in a 'never show' list built into the mod itself.
/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- r...