Change Log:
--------------------
v2.4.66 ~Phinix (9-6-2021)
Fixed bug where passive buffs would sometimes disappear on changing zones or ressurection when assigned to buff frame 1.
Cleaned up some redundencies and other code maintenance.
v2.4.65 ~Phinix (9-5-2021)
Fixed a bug where auras would remain hidden after entering Srendarr's addon settings panel then exiting.
Fixed a bug where the Example Aura feature was hiding based on the "Only Show In Combat" setting.
v2.4.64 ~Phinix (9-4-2021)
Fixed bug where auras would re-appear at crafting stations if you exited a station then immediately re-opened it.
Replaced polling with event-driven loop breaks for checking hidden state. Should improve performance slightly while still avoiding lag generated aura show/hide issues.
v2.4.63 ~Phinix (9-3-2021)
Fixed a function call omission that caused switching "Only Show During Combat" back off to get stuck and not turn off (not re-showing buffs).
Fixed duplicate unitTag entry in specialProcs table causing Templar shards, 2H Stampede, Mage Guild Meteors, and Essence Thief pools to not properly show as AOE.
Fixed a typo that would cause some special (non-game tracked) AOE to show as debuffs.
v2.4.62 ~Phinix (8-31-2021)
Added new option "Allow Passive Prominent Buffs" to general settings. When enabled it will allow you to add buffs like toggles or other zero-duration passives to your Prominent Buff frames. For example, you can add Simmering Frenzy from the Vampirism tree to a Prominent bar now (by name preferably or by ID), so that you can more easilly keep track of when it is up so you don't die in the heat of combat.
Some other minor script changes. Mainly to build the functionality necessary to avoid duplicate auras when the game generates them for auras added to Prominent bars, which would normally be ignored even when in the global blacklist (default Prominent beha...
Description:
--------------------
SRENDARR: Advanced Aura Tracking
http://icons.iconarchive.com/icons/iconscity/flags/32/usa-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/uk-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/germany-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/france-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/russia-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/japan-icon.png
(Click your flag to translate the page. Addon includes in-game support for all listed languages.)
REQUIRED LIBRARIES: LibAddonMenuhttps://i.imgur.com/eVvKnE3.png LibMediaProviderhttps://i.imgur.com/eVvKnE3.png
Srendarr replaces the game's limited built-in buff and debuff tracking and gives you the ability to customize the display of these effects on yourself as well as others (even group members). It supports all the standard abilities that appear under the Character window or the...
--------------------
v2.4.66 ~Phinix (9-6-2021)
Fixed bug where passive buffs would sometimes disappear on changing zones or ressurection when assigned to buff frame 1.
Cleaned up some redundencies and other code maintenance.
v2.4.65 ~Phinix (9-5-2021)
Fixed a bug where auras would remain hidden after entering Srendarr's addon settings panel then exiting.
Fixed a bug where the Example Aura feature was hiding based on the "Only Show In Combat" setting.
v2.4.64 ~Phinix (9-4-2021)
Fixed bug where auras would re-appear at crafting stations if you exited a station then immediately re-opened it.
Replaced polling with event-driven loop breaks for checking hidden state. Should improve performance slightly while still avoiding lag generated aura show/hide issues.
v2.4.63 ~Phinix (9-3-2021)
Fixed a function call omission that caused switching "Only Show During Combat" back off to get stuck and not turn off (not re-showing buffs).
Fixed duplicate unitTag entry in specialProcs table causing Templar shards, 2H Stampede, Mage Guild Meteors, and Essence Thief pools to not properly show as AOE.
Fixed a typo that would cause some special (non-game tracked) AOE to show as debuffs.
v2.4.62 ~Phinix (8-31-2021)
Added new option "Allow Passive Prominent Buffs" to general settings. When enabled it will allow you to add buffs like toggles or other zero-duration passives to your Prominent Buff frames. For example, you can add Simmering Frenzy from the Vampirism tree to a Prominent bar now (by name preferably or by ID), so that you can more easilly keep track of when it is up so you don't die in the heat of combat.
Some other minor script changes. Mainly to build the functionality necessary to avoid duplicate auras when the game generates them for auras added to Prominent bars, which would normally be ignored even when in the global blacklist (default Prominent beha...
Description:
--------------------
SRENDARR: Advanced Aura Tracking
http://icons.iconarchive.com/icons/iconscity/flags/32/usa-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/uk-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/germany-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/france-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/russia-icon.png http://icons.iconarchive.com/icons/iconscity/flags/32/japan-icon.png
(Click your flag to translate the page. Addon includes in-game support for all listed languages.)
REQUIRED LIBRARIES: LibAddonMenuhttps://i.imgur.com/eVvKnE3.png LibMediaProviderhttps://i.imgur.com/eVvKnE3.png
Srendarr replaces the game's limited built-in buff and debuff tracking and gives you the ability to customize the display of these effects on yourself as well as others (even group members). It supports all the standard abilities that appear under the Character window or the...