Change Log:
--------------------
v2.3.7e ~Phinix
- Improved hud scene hiding exception for sample auras.
v2.3.7d ~Phinix
- Completely rebuilt the group buff code from scratch. Much faster and should no longer generate errors due to previous out-of-range scenarios. Also cleaner.
- Created framework for submenus in custom tab panels. Cleaned up the settings menus for a big quality of life improvement.
- Fixed a bug that could cause errors if buff with a long timer appeared on a group frame.
- Fixed a bug that could cause errors on group size and type changes.
- Fixed a bug that caused auras with no duration to not sort properly to the bottom of the list.
v2.3.7c ~Phinix
- Fixed a minor bug with group frame initialization.
- Improved the appearance of aura icons when not using the icon timer animations. Icons now fit all the way to the edge of the frame.
- Added callback to hide all auras when in menus. Normal mouse cursor mode will still show them, and the button to show example auras within Srendarr's settings will still work.
- Cleaned up some code from earlier feature testing.
v2.3.7b ~Phinix
- Changed aura window sort functions to allow proper sorting of all auras regardless of type.
- Fixed a bug that was causing group and raid frame auras to not properly apply their configuration settings on startup.
- Added new feature to individual bar config: "Aura Class Override" - Allows you to manually set whether Srendarr will treat all TIMED auras (toggles and passives ignored) in this bar as either buffs or debuffs, regardless of their actual class. Useful when adding both debuffs and AOE to a window to make both use the same bar and icon animation colors.
- Moved the "Hide Timer Bar" back to thee top of the individual frame settings when setting to Full Mode so it is more visible and obvious.
- Improved the "player only debuffs" filters. Should be working properly now in all cases.
- Fixed the broken Reset button for bar positions.
- Fixed accidentally delete...
Description:
--------------------
SRENDARR Description:
fL6BRYOUBcg
Srendarr adds the ability to track your buffs and debuffs you cast on others, both the long-duration abilities that appear under the Character window as well as the short-term buffs that normally only show via graphical effects on your character. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance, and even more options to categorize and filter the auras that may appear including multiple display windows, groupings for auras of a similar nature and a blacklist for unwanted aura display.
As of version 2.0.0 (and above), S'rendarr uses the API changes made in late 2015 to allow for 'perfect' knowledge about aura details. All auras on the player and their target are now displayed and accurate, as is the castbar for the few abilities in game that have a cast time. The downside to this change is the occasional display of 'junk' auras you may not care about. These can be added to the included blacklist or, if you believe the aura should never be displayed, please report its name and when it appeared and it can be included in a 'never show' list built into the mod itself.
/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- relock the display
Additional options will be found in the Settings menu under Addon Settings, S'rendarr.
NEW GROUP BUFF TRACKING FEATURE!
New in 2.3.5 is the option to show buffs with a duration for everyone in your group or raid on their unit frames. You can either whitelist specific auras to track, or show all buffs with a duration that you don't specifically block. Full customization and positioning options, with built-in support for vanilla, Foundry Tactical Combat, and JoGroup frames.
DEBUG OPTIONS:
Some new debug options have been a...
--------------------
v2.3.7e ~Phinix
- Improved hud scene hiding exception for sample auras.
v2.3.7d ~Phinix
- Completely rebuilt the group buff code from scratch. Much faster and should no longer generate errors due to previous out-of-range scenarios. Also cleaner.
- Created framework for submenus in custom tab panels. Cleaned up the settings menus for a big quality of life improvement.
- Fixed a bug that could cause errors if buff with a long timer appeared on a group frame.
- Fixed a bug that could cause errors on group size and type changes.
- Fixed a bug that caused auras with no duration to not sort properly to the bottom of the list.
v2.3.7c ~Phinix
- Fixed a minor bug with group frame initialization.
- Improved the appearance of aura icons when not using the icon timer animations. Icons now fit all the way to the edge of the frame.
- Added callback to hide all auras when in menus. Normal mouse cursor mode will still show them, and the button to show example auras within Srendarr's settings will still work.
- Cleaned up some code from earlier feature testing.
v2.3.7b ~Phinix
- Changed aura window sort functions to allow proper sorting of all auras regardless of type.
- Fixed a bug that was causing group and raid frame auras to not properly apply their configuration settings on startup.
- Added new feature to individual bar config: "Aura Class Override" - Allows you to manually set whether Srendarr will treat all TIMED auras (toggles and passives ignored) in this bar as either buffs or debuffs, regardless of their actual class. Useful when adding both debuffs and AOE to a window to make both use the same bar and icon animation colors.
- Moved the "Hide Timer Bar" back to thee top of the individual frame settings when setting to Full Mode so it is more visible and obvious.
- Improved the "player only debuffs" filters. Should be working properly now in all cases.
- Fixed the broken Reset button for bar positions.
- Fixed accidentally delete...
Description:
--------------------
SRENDARR Description:
fL6BRYOUBcg
Srendarr adds the ability to track your buffs and debuffs you cast on others, both the long-duration abilities that appear under the Character window as well as the short-term buffs that normally only show via graphical effects on your character. The aura tracking is designed to visually mesh with the standard UI theme but includes many options to change the appearance, and even more options to categorize and filter the auras that may appear including multiple display windows, groupings for auras of a similar nature and a blacklist for unwanted aura display.
As of version 2.0.0 (and above), S'rendarr uses the API changes made in late 2015 to allow for 'perfect' knowledge about aura details. All auras on the player and their target are now displayed and accurate, as is the castbar for the few abilities in game that have a cast time. The downside to this change is the occasional display of 'junk' auras you may not care about. These can be added to the included blacklist or, if you believe the aura should never be displayed, please report its name and when it appeared and it can be included in a 'never show' list built into the mod itself.
/srendarr unlock -- unlock the aura display for movement
/srendarr lock -- relock the display
Additional options will be found in the Settings menu under Addon Settings, S'rendarr.
NEW GROUP BUFF TRACKING FEATURE!
New in 2.3.5 is the option to show buffs with a duration for everyone in your group or raid on their unit frames. You can either whitelist specific auras to track, or show all buffs with a duration that you don't specifically block. Full customization and positioning options, with built-in support for vanilla, Foundry Tactical Combat, and JoGroup frames.
DEBUG OPTIONS:
Some new debug options have been a...